Glasswort

Pour colours between bottles until each one holds a single colour. Every bottle empties differently — one from the top, one from a spout at its foot, and a dish you have to hand back empty. Clear the bench and you get a label written up like an old chemist's, with a link that rebuilds the same glassware for a friend.

GLASSWORT Preparation No. —
pours 0 · par · gathered 0/0
tap a vessel to lift it, tap another to pour · a colour is done when every measure of it shares one vessel — and the basins must end empty
A picture from Glasswort

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Glasswort

About this game

Glasswort is a colour sorting puzzle on an apothecary's bench. You pour colours between bottles until each colour is all together in one bottle. If you've played a water sort or ball sort puzzle, that bit will feel familiar straight away. Then the second kind of bottle turns up and none of your habits work any more.

Every other game like this uses one container: a tube you can only touch from the top. Glasswort has three, and they don't agree with each other.

That's the whole idea. The shape of the bottle changes what you can do with it. A colour stuck at the bottom of a phial is a problem. The same colour at the bottom of a retort is the next thing out.

There are 120 puzzles across five chapters, and each chapter teaches you one new bottle before asking you to juggle two. The game solved all 120 before you got them, so the target number of pours beside each level is real, and none of them can be impossible. Past level 120 the shelf keeps going with new puzzles made on the spot, and those honestly claim no target at all. There's also one puzzle a day that everybody gets.

How to play

  1. Tap a bottle to lift it, tap another to pour. All of the colour you picked up goes across, as much as fits. Tap the same bottle again to put it down.
  2. A phial pours from the top. You can only pour onto a matching colour, or into an empty bottle. That's the rule every game like this is built on.
  3. A retort pours from the bottom. It still fills at the top, so filling one is a decision about what order things come back out. That's the puzzle, not a trick.
  4. A basin takes anything. Two colours side by side, either one liftable. It's the most useful thing on the bench and the easiest way to get stuck, because it has to end up empty.
  5. Get every colour together. A colour is done when all of it is in one bottle. The bar at the top counts how many you've finished.

Controls

InputWhat it does
Tap / click lift a vessel, then tap another to pour into it
U undo the last pour
R restart this bench
L the shelf — all 120 preparations
T today's daily bench
M sound on/off
Fullscreen hides the browser so the game has the whole screen. Press it again to bring the browser back

Tips for fewer pours

Good to know

New to this kind of puzzle? The water sort guide explains the rules, the strategy that works in every game like it, and why some levels in other games really are impossible. There are guides to ball sort puzzles and liquid sort games too. Stuck on a puzzle in another game? The free water sort solver will finish it for you.

Questions about Glasswort

Is Glasswort free to play?
Yes. Glasswort is free, and there is no account to make and nothing to pay for. Your progress is kept in this browser on this device, so clearing your browser data clears it.
Do I need to download or install anything?
No. Glasswort runs in this browser tab. There is nothing to install and no app store involved — open the page and it starts.
Can I play Glasswort on a phone?
Yes. Glasswort plays on a phone, a tablet or a computer — one input, and it is a tap: lift a vessel, tap another, the measure pours.
How do you play Glasswort?
Tap / click — lift a vessel, then tap another to pour into it. U — undo the last pour. R — restart this bench. L — the shelf — all 120 preparations. The full list is in the controls table on this page.